﻿using System;

namespace Valve.VR
{
	// Token: 0x020007D6 RID: 2006
	public struct HmdQuaternion_t
	{
		// Token: 0x04002DC1 RID: 11713
		public double w;

		// Token: 0x04002DC2 RID: 11714
		public double x;

		// Token: 0x04002DC3 RID: 11715
		public double y;

		// Token: 0x04002DC4 RID: 11716
		public double z;
	}
}
